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Add documentation on debugging by generating a .gpuTrace file #152

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chinedufn opened this issue Jul 5, 2020 · 3 comments
Open

Add documentation on debugging by generating a .gpuTrace file #152

chinedufn opened this issue Jul 5, 2020 · 3 comments

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@chinedufn
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#151 (comment)

This approach seems like less of a hassle since you don't need to wire up build configurations in Xcode.

Xcode becomes nothing more than a place to view your .gpuTrace file.

@chinedufn
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chinedufn commented Jul 5, 2020

Although I suppose since this is just code it should be incorporated into an example.

Perhaps we can edit the window example to capture the first few frames to a .gpuTrace file.

Then have the debugging docs simply introduce that this is possible and then link to the window example in order to see how it's done.

@kvark
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kvark commented Jul 6, 2020

That sounds great!

@chinedufn
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chinedufn commented Dec 15, 2020

Note to self - Xcode is required in order to generate a .gpuTrace #155 (comment)

So the docs can demonstrate how ti generate a trace file using the least amount of Xcode-ing possible.

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