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[spv-in] Atomics support #4489
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I've submitted a proposal to NLNet to fund this issue. If they accept my proposal I'll likely pick this up after the holidays. |
So |
This is just parsing, not fully translating them, as far as im aware. @schell is that a correct assessment? |
@tombh @cwfitzgerald #5702 was the parsing portion of support for |
Oh snap, how did I miss that! That's awesome |
Great news @schell! I atomically increment your awesomeness 😆 |
OMG that's a good one 🤣 ! 🙇 |
Naga's SPIR-V frontend does not currently handle atomic operations. Using an atomic operation (in this case
spirv_std::arch::atomic_i_increment
in arust-gpu
shader) leads to a parse error:I'm treating this as the tracking issue for adding atomics to the spv frontend.
Milestone 1
Completion of milestone 1 will be a proof-of-strategy, after which that strategy can be re-applied to complete atomics support for all operations. First atomic operations support will be documented in the renderling devlog as a method / PoC to help in the completion of other operations.
Milestone 2
Rinse and repeat, adding support for more atomic operations, until all have been exhausted.
Follow Up
Cleaning up tests, bugfixes that might pop up, and generally making this feature more maintainable - tying up any loose ends.
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