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GHLtarUtility.csproj
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GHLtarUtility.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{62812B16-F505-4AC1-A196-54224F783AD0}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>GHLtarUtility</RootNamespace>
<AssemblyName>GHLtarUtility</AssemblyName>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="JetBrains.Annotations, Version=2019.1.3.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL">
<HintPath>packages\JetBrains.Annotations.2019.1.3\lib\net20\JetBrains.Annotations.dll</HintPath>
</Reference>
<Reference Include="LibUsbDotNet.LibUsbDotNet, Version=2.2.0.0, Culture=neutral, PublicKeyToken=c677239abe1e02a9, processorArchitecture=MSIL">
<HintPath>packages\LibUsbDotNet.2.2.29\lib\net45\LibUsbDotNet.LibUsbDotNet.dll</HintPath>
</Reference>
<Reference Include="Nefarius.ViGEm.Client, Version=1.16.150.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Nefarius.ViGEm.Client.1.16.150\lib\net452\Nefarius.ViGEm.Client.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Runtime.WindowsRuntime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETCore\v4.5\System.Runtime.WindowsRuntime.dll</HintPath>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Windows">
<HintPath>..\..\..\..\..\Program Files (x86)\Windows Kits\10\UnionMetadata\10.0.18362.0\Windows.winmd</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="iOSGuitar.cs" />
<Compile Include="MainWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainWindow.Designer.cs">
<DependentUpon>MainWindow.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="PS3Peripheral.cs" />
<Compile Include="PS3Turntable.cs" />
<Compile Include="PS3Guitar.cs" />
<EmbeddedResource Include="MainWindow.resx">
<DependentUpon>MainWindow.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
<None Include="Resources\player3.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\player4.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\player0.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\player1.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\player2.png" />
</ItemGroup>
<ItemGroup>
<Content Include=".gitignore" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>