diff --git a/state.json b/state.json index 3d1bb34a..8247c570 100644 --- a/state.json +++ b/state.json @@ -19759,9 +19759,9 @@ } }, "DragoonMayCry": { - "BuiltCommit": "331ec70f879fd7a270e2963e08ef8a3ec74c5a70", - "TimeBuilt": "2024-10-22T19:23:55.8465332+00:00", - "EffectiveVersion": "1.2.0.0", + "BuiltCommit": "5918785aaee1406779c324c922fe0006a9f5df54", + "TimeBuilt": "2024-10-24T16:07:18.9085398+00:00", + "EffectiveVersion": "1.2.0.1", "MinimumVersion": null, "Changelogs": { "0.5.1.0": { @@ -20178,6 +20178,77 @@ } ], "Reviewer": "reiichi001" + }, + "1.2.0.1": { + "TimeReleased": "2024-10-24T16:07:18.9085814+00:00", + "Changelog": "- The time window used to determine if a GCD is dropped or clipped is now configurable. This will not affect how the final rank is calculated.\n- Added modifiers for Astrologian, Bard, Scholar, Sage and White Mage :\n - Refreshing DoTs before they fade will grants points to the style meter\n - Using AST cards, Scholar\u0027s energy drain, Sage\u0027s addersgall, and WHM lilies will also grant points to the meter.\nMore info about those modifiers in the \u0027How it works\u0027 window.\n", + "UsedNeeds": [ + { + "Key": "https://github.com/Felscream/KamiLib", + "Version": "7c072cbfbddddb5d4c38c38ca1397225e7bad25f" + }, + { + "Key": "DalamudPackager", + "Version": "2.1.13" + }, + { + "Key": "NAudio", + "Version": "2.2.1" + }, + { + "Key": "NAudio.Vorbis", + "Version": "1.5.0" + }, + { + "Key": "Microsoft.NETCore.Platforms", + "Version": "3.1.0" + }, + { + "Key": "Microsoft.Win32.Registry", + "Version": "4.7.0" + }, + { + "Key": "NAudio.Asio", + "Version": "2.2.1" + }, + { + "Key": "NAudio.Core", + "Version": "2.2.1" + }, + { + "Key": "NAudio.Midi", + "Version": "2.2.1" + }, + { + "Key": "NAudio.Wasapi", + "Version": "2.2.1" + }, + { + "Key": "NAudio.WinMM", + "Version": "2.2.1" + }, + { + "Key": "NVorbis", + "Version": "0.10.4" + }, + { + "Key": "System.Memory", + "Version": "4.5.3" + }, + { + "Key": "System.Security.AccessControl", + "Version": "4.7.0" + }, + { + "Key": "System.Security.Principal.Windows", + "Version": "4.7.0" + }, + { + "Key": "System.ValueTuple", + "Version": "4.5.0" + } + ], + "Reviewer": "philpax" } } }, diff --git a/testing-live/DragoonMayCry/DragoonMayCry.json b/testing-live/DragoonMayCry/DragoonMayCry.json index 4d373738..bf2548c1 100644 --- a/testing-live/DragoonMayCry/DragoonMayCry.json +++ b/testing-live/DragoonMayCry/DragoonMayCry.json @@ -2,7 +2,7 @@ "Author": "Felscream", "Name": "DragoonMayCry", "InternalName": "DragoonMayCry", - "AssemblyVersion": "1.2.0.0", + "AssemblyVersion": "1.2.0.1", "Description": "A plugin that tries to add flavour to combat. You score by dealing damage, and lose points if you are not greeding correctly. Now with dynamic BGM.", "ApplicableVersion": "any", "RepoUrl": "https://github.com/Felscream/DragoonMayCry", diff --git a/testing-live/DragoonMayCry/latest.zip b/testing-live/DragoonMayCry/latest.zip index cb9be1e5..31b5c0d8 100644 Binary files a/testing-live/DragoonMayCry/latest.zip and b/testing-live/DragoonMayCry/latest.zip differ