From 445faaac2c4338c1d379a26a63d9b1ddbfb0a20f Mon Sep 17 00:00:00 2001 From: hakro Date: Tue, 28 Feb 2023 01:20:08 +0100 Subject: [PATCH] Remove duplicate text 2 changes : - Make the link to godot-cpp more explicit. The phrase `See also Compiling as the build` breaks the flow, and thus the link should be mentioned again - Remove a duplicate block of text : `If you decide to download the repository ...` which is repeated in the next `Note` block --- .../scripting/gdextension/gdextension_cpp_example.rst | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/tutorials/scripting/gdextension/gdextension_cpp_example.rst b/tutorials/scripting/gdextension/gdextension_cpp_example.rst index 596de116cf8..c91b28531b3 100644 --- a/tutorials/scripting/gdextension/gdextension_cpp_example.rst +++ b/tutorials/scripting/gdextension/gdextension_cpp_example.rst @@ -28,7 +28,7 @@ There are a few prerequisites you'll need: See also :ref:`Compiling ` as the build tools are identical to the ones you need to compile Godot from source. -You can download this repository from GitHub or let Git do the work for you. +You can download the `godot-cpp repository `__ from GitHub or let Git do the work for you. Note that this repository has different branches for different versions of Godot. GDExtensions will not work in older versions of Godot (only Godot 4 and up) and vice versa, so make sure you download the correct branch. @@ -50,11 +50,6 @@ a Git submodule: cd godot-cpp git submodule update --init -If you decide to just download the repositories or clone them into your project -folder, make sure to keep the folder layout identical to the one described here, -as much of the code we'll be showcasing here assumes the project follows this -layout. - Do make sure you clone recursively to pull in both repositories: .. code-block:: none