Rename Windows exe to godot.exe and godot_console.exe for Scoop #10718
Replies: 2 comments
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The Scoop manifest can be modified to install this console executable as I wouldn't replace the existing |
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I think this is the best structure... Anyway, I would like you to modify the Scoop manifest to leave the console exe and to add a shim for it if possible. |
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I propose changing Godot executable filenames in ZIP for Windows so that versions or architectures are not included.
Why?
Godot installed via Scoop cannot be used as a command line tool:
In the current Scoop manifest of Godot, pre-install commands remove the console version exe file and rename the GUI version into
godot.exe
, then the renamed exe file will be used for shim or shortcut.https://github.com/ScoopInstaller/Extras/blob/e0e23474164bf6d97c6990f32029f720a550a241/bucket/godot.json#L16-L26
Scoop seems to automatically determine the app as a GUI app and create shim to run Godot in a new process.
If renamed, we can put exe names in the Scoop manifest
bin
andshortcut
properties without pre-install commands and use Godot CLI via terminals.Beta Was this translation helpful? Give feedback.
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