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Describe the problem or limitation you are having in your project
I want to predict bird's path trajectory before the bird is launched (something like this). However, i still didn't achieve this and i find it very difficult to achieve as a newbie.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
A function to predict path in Rigid Bodies will be really useful for this.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
A function to predict path of Rigid Bodies, something like predict_path(Vector2 launch_velocity)
If this enhancement will not be used often, can it be worked around with a few lines of script?
It shouldn't be easy to implement an accurate path predictor, especially a newbie like me so I doubt that it can be worked around with a few lines of script
Is there a reason why this should be core and not an add-on in the asset library?
This is a great feature for a game engine to have, people might need it often.
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
I am working on a 2d angry birds game.
Describe the problem or limitation you are having in your project
I want to predict bird's path trajectory before the bird is launched (something like this). However, i still didn't achieve this and i find it very difficult to achieve as a newbie.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
A function to predict path in Rigid Bodies will be really useful for this.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
A function to predict path of Rigid Bodies, something like
predict_path(Vector2 launch_velocity)
If this enhancement will not be used often, can it be worked around with a few lines of script?
It shouldn't be easy to implement an accurate path predictor, especially a newbie like me so I doubt that it can be worked around with a few lines of script
Is there a reason why this should be core and not an add-on in the asset library?
This is a great feature for a game engine to have, people might need it often.
The text was updated successfully, but these errors were encountered: