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Remove Godot output text #7135

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ghost opened this issue Jun 21, 2023 · 4 comments
Closed

Remove Godot output text #7135

ghost opened this issue Jun 21, 2023 · 4 comments

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@ghost
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ghost commented Jun 21, 2023

Describe the project you are working on

A 2d game

Describe the problem or limitation you are having in your project

Hi, when I export my Godot game, I get this message in the output:

 -- Debugging process started --
 Godot Engine v4.0.3.stable.mono.official.5222a99f5 - 
 https://godotengine.org 
 OpenGL API 3.3.0 - Build 31.0.101.2115 -  
 Compatibility - Using Device ..

Describe the feature / enhancement and how it helps to overcome the problem or limitation

I would like to remove this text from my game, can you correct this problem by adding an option in the editor or something else?

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

It works by adding an option in the "debug" or "application" tab.

If this enhancement will not be used often, can it be worked around with a few lines of script?

I don't think so unless you use hack software to modify the application's properties.

Is there a reason why this should be core and not an add-on in the asset library?

Yes, because I think it would be cool to natively customise the console for our games.

@Calinou
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Calinou commented Jun 21, 2023

Duplicate of #4998.

@ghost
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ghost commented Jun 21, 2023

Yes, but how do you export with --quiet please

@KoBeWi
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KoBeWi commented Jun 21, 2023

editor/run/main_run_args in Project Settings.

@Calinou
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Calinou commented Jun 21, 2023

The correct answer is actually this: #4998 (comment)

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