You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Describe the problem or limitation you are having in your project
Achieving the least possible latency and not wasting too much space on avoidable allocations is kinda impossible without writing the compatibility methods that would transform data from device's format to Godot's format or the other way around.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
All of these methods are already written in AudioDriverWASAPI:
Downmixing output;
Handling arbitrary amount of input channels;
Arbitrary device audio format.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
It's just pretty much copy-paste process.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Can't be codded in a few lines of script and will just repeat already written code.
Is there a reason why this should be core and not an add-on in the asset library?
Can't be add-on.
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
Oboe AudioDriver
Describe the problem or limitation you are having in your project
Achieving the least possible latency and not wasting too much space on avoidable allocations is kinda impossible without writing the compatibility methods that would transform data from device's format to Godot's format or the other way around.
Describe the feature / enhancement and how it helps to overcome the problem or limitation
All of these methods are already written in AudioDriverWASAPI:
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
It's just pretty much copy-paste process.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Can't be codded in a few lines of script and will just repeat already written code.
Is there a reason why this should be core and not an add-on in the asset library?
Can't be add-on.
The text was updated successfully, but these errors were encountered: