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Godot executable is invalid on macOS #598
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I can confirm I have the same issue on Mac OS Sonoma with the latest VS Code and version of the plugin. Somehow it doesn't prevent it to work, it just shows this error. |
Your screenshot says The error message should probably say some extension features will not work correctly. Only things that require launching a godot process, like using the debugger or opening the Editor, will require the editorPath to be set correctly. |
This solved the issue for me. Better error message would be definitely helpful. Especially when |
You're completely right, didn't notice it either 😬 That fixed it for me too, thanks for the tip ! |
...What's automatically creating it? This extension shouldn't have done that. Can you share the entire
How do you think it could be improved? It's telling you exactly what path it tried. When you looked at your settings, you didn't notice that it was a different path than your user setting, and you didn't notice the User settings being overridden by workspace settings is a fundamental feature of VSCode, and I both can't and wouldn't write the extension to do something like check where a particular setting is defined and react differently based on that. |
I'm not a Mac guy, but I think |
You're totally right ! The complete path should be |
You are completely correct! My bad, I read "Application" instead of "executable" somehow. All working now. :) |
The extension could likely automatically attempt |
After moving the application to my $HOME directory as suggested in the above mention, both issues appear to have completely disappeared. |
as strange as it seems, it was also solution for me |
This is what worked for me. |
Godot version
v4.2.1.stable.official [b09f793f5]
VS Code version
1.86.2 (Universal)
Godot Tools VS Code extension version
2.0.0
System information
macOS 14.3.1
Issue description
I keep getting this error:
when my setting for the editor path is:
I suspect it could be related to the Filesystem type. I'm using APFS without case-sensitive (default on macOS)
Steps to reproduce
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