diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index d70bff859338..d8c035a51cc2 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -2427,7 +2427,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() { actions.renames["LIGHT_VERTEX"] = "light_vertex"; actions.renames["SHADOW_VERTEX"] = "shadow_vertex"; actions.renames["UV"] = "uv"; - actions.renames["POINT_SIZE"] = "gl_PointSize"; + actions.renames["POINT_SIZE"] = "point_size"; actions.renames["MODEL_MATRIX"] = "model_matrix"; actions.renames["CANVAS_MATRIX"] = "canvas_data.canvas_transform"; @@ -2475,6 +2475,7 @@ RendererCanvasRenderRD::RendererCanvasRenderRD() { actions.usage_defines["NORMAL_MAP"] = "#define NORMAL_MAP_USED\n"; actions.usage_defines["LIGHT"] = "#define LIGHT_SHADER_CODE_USED\n"; actions.usage_defines["SPECULAR_SHININESS"] = "#define SPECULAR_SHININESS_USED\n"; + actions.usage_defines["POINT_SIZE"] = "#define USE_POINT_SIZE\n"; actions.render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n"; actions.render_mode_defines["unshaded"] = "#define MODE_UNSHADED\n";