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Were you able to trigger this issue reliably, and can you still reproduce it in the current master branch?
akien-mga
changed the title
Game crash: Segmentation fault. 0x0815ef6b in SortArray<RasterizerGLES2::RenderList::Element
Game crash: Segmentation fault in SortArray<RasterizerGLES2::RenderList::Element*, RasterizerGLES2::RenderList::SortZ>::introsort()
Nov 6, 2015
Closing, as without steps to reproduce or a test project there's not much that can be done to fix this potential bug. Feel free to reopen or open a new issue if you can reproduce a segfault with a similar backtrace.
Suddenly, during playing this happens:
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