Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Android P notch support. #20044

Closed
thorx2 opened this issue Jul 8, 2018 · 3 comments · Fixed by #43104
Closed

Android P notch support. #20044

thorx2 opened this issue Jul 8, 2018 · 3 comments · Fixed by #43104

Comments

@thorx2
Copy link

thorx2 commented Jul 8, 2018

Godot version:3.0.4

Device OS version:Android P

Issue description:
We now have support for iPhoneX's notch with the safe area fix. Since android P is a few months away it would be nice to have the support extended to the OS as well.

Steps to reproduce:

  1. Create any project
  2. Run on an android device running Android P.
  3. In the developer settings turn on the notch.

Screenshot:
On a Pixel device running at FHD res.
screenshot_1531060440

On a Pixel 2 XL device with an emulated top notch.
screenshot_1531060444

@hhuseyincihangir
Copy link

hhuseyincihangir commented Oct 16, 2019

You can try these.
Project > Project Settings > General > Display > Window > Stretch
Make:

  • Mode = 2D
  • Aspect = keep_width (or keep_height, you've probably used keep)

@Tobi-La
Copy link

Tobi-La commented Dec 10, 2019

Is there any progress on this? Would be a great feature!

@Calinou
Copy link
Member

Calinou commented Dec 10, 2019

@Tobi-La Not that I know of. Someone needs to step up to do it 🙂

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

5 participants