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akien-mga
changed the title
CSGPolygon use_collision doesn't use collision layers and masks
CSGShape use_collision doesn't use collision layers and masks
Sep 19, 2018
Godot version:
3.1 alpha 1 snapshot
OS/device including version:
Windows 10 home 64 bit
Issue description:
Using collision on a CSGPolygon does not allow you to switch collision layers or masks in the inspector or in script.
The text was updated successfully, but these errors were encountered: