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Issue description:
Is the function you are calling with myThread.start(self, "MyThreadFunc") supposed to always need an argument ? the thread wont start unless i provide the MyThreadFunc with one, even tho i'm not passing anything to it ?
Godot version:
Godot 3.1 Beta 1
Issue description:
Is the function you are calling with myThread.start(self, "MyThreadFunc") supposed to always need an argument ? the thread wont start unless i provide the MyThreadFunc with one, even tho i'm not passing anything to it ?
threadExample.zip
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