You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Godot version:
3.2 stable OS/device including version:
Windows 10 64-bit Issue description:
When a kinematic body 2d is touching two one way collision static bodies and another kinematic body 2d falls on it then it falls from the one way collisions.
Godot version:
3.2 stable
OS/device including version:
Windows 10 64-bit
Issue description:
When a kinematic body 2d is touching two one way collision static bodies and another kinematic body 2d falls on it then it falls from the one way collisions.
Minimal reproduction project:
one_way_bug.zip
The text was updated successfully, but these errors were encountered: