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I'm not sure that's a bug, I think move_lock_y only blocks translation on Y, not rotation.
There used to be an angular axis block too, but @reduz removed the property in c7e4527 without clear explanation (by mistake?).
Godot version:
951ecc4
OS/device including version:
Linux Mint 19.3
Issue description:
Steps to reproduce:
Minimal reproduction project:
Test14.zip
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