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KinematicBody2D can fall through sloped one way polygons at certain points #43266

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Rhathe opened this issue Nov 1, 2020 · 1 comment · Fixed by #42574
Closed

KinematicBody2D can fall through sloped one way polygons at certain points #43266

Rhathe opened this issue Nov 1, 2020 · 1 comment · Fixed by #42574

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@Rhathe
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Rhathe commented Nov 1, 2020

Godot version:

3.2.3

OS/device including version:

Windows 10

Issue description:

At certain points in a way one sloped polygon, a KinematicBody2D can fall through.

stable

Steps to reproduce:
Run the test project.

Minimal reproduction project:

test_move_one_way_long_triangle.zip

@Rhathe
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Rhathe commented Nov 1, 2020

This should be fixed by #38471

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3 participants