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I think it's worth mentioning #49362, although I am not sure what's going to happen to it. In general, an issue I found was that the CLI tool was not just executing a tool, but actually initializing the editor.
This issue tracks bugs related to command line support in Godot.
Command-line argument handling
OS.get_cmdline_args()
does not include--rendering-method
CLI argument #81080Command-line debugger
quit
command immediately #51387Pull requests
-q
CLI argument toggle quiet stdout instead of quitting #55696--help
for consistency #55703The text was updated successfully, but these errors were encountered: