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Vulkan loader used by Godot is outdated (and new versions of the loader do not support static linking).
Maybe we should remove the built-in loader entirely and link to the system one (or directly link MoltenVK in case of macOS). The only issue, for Windows and macOS we'll need to install Vulkan SDK in the CI and release build containers.
Godot version
4.0.dev.custom_build. f2efa6f
System information
Ubuntu 21.04 - Nvidia GTX 970, Gnome shell 3.38 X11
Issue description
After installing the latest
vulkan-sdk
, I got this new warningslooks that this warnings should be fixed after updating Vulkan Loader
KhronosGroup/Vulkan-ValidationLayers#2729
KhronosGroup/Vulkan-Loader#567
Steps to reproduce
Run Godot with validation layers installed
Minimal reproduction project
No response
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