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As a workaround, increasing the Physics Fps project setting to 120 or 180 will help alleviate this issue (with higher values being more effective at the cost of higher CPU usage).
Godot version
v4.0.dev.calinou [729461b]
System information
Mx Linux (Debian Based)
Issue description
When having a RigidBody with CylinderShape over a plane, it jiggles and never goes to sleep. It also happen if I stack the Cylinder on top on another.
Steps to reproduce
Use the Main.tscn of the Minimal reproduction project.
Material is assign to the cylinder on process. Red means awake, blue sleep.
Minimal reproduction project
CylinderPhysics.zip
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