OS.get_window_safe_area()
returns incorrect values for iPhone 8 and iPhone X on iOS
#55463
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OS.get_window_safe_area()
returns incorrect values for iPhone 8 and iPhone X on iOS
#55463
Godot version
3.4.stable
System information
iPhone
Issue description
Using OS.get_window_safe_area() to rearrange Control-Nodes result in unexpected behaviour on iOs.
Script attached to Control Node:
Tested on physical device in portrait mode.
expected behaviour:
current behaviour:
Steps to reproduce
Add script to Control Node:
run on iOs
Minimal reproduction project
No response
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