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Setting too big icon for custom type can break the editor #57286
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Godot version
3.5 beta1 and probably master
System information
W10
Issue description
None of the icons adjust texture's size, so using too big texture results in this abomination.
"Fixing" this is probably unfeasible, so at least
EditorPlugin.add_custom_type()
description should mention a standard size for an icon.Steps to reproduce
add_custom_type()
Minimal reproduction project
No response
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