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The option button click mask is not resized with the window, but the stretch mode shows the button on the correct place scalled. If you switch the stretch mode back to disabled on the project settings, you can see that the button click mask is not being resized.
Steps to reproduce
1 - Make a new project, set in projects settings window stretch mode to anything than disabled.
2 - Add a option button and some items.
3 - Test scene, go in widowed mode, resize the window to a smaller size.
4 - Try to select the option button items, the button mask is not resized as the window is.
Godot version
v4.0.alpha2.official [79077e6]
System information
Windows 10
Issue description
The option button click mask is not resized with the window, but the stretch mode shows the button on the correct place scalled. If you switch the stretch mode back to disabled on the project settings, you can see that the button click mask is not being resized.
Steps to reproduce
1 - Make a new project, set in projects settings window stretch mode to anything than disabled.
2 - Add a option button and some items.
3 - Test scene, go in widowed mode, resize the window to a smaller size.
4 - Try to select the option button items, the button mask is not resized as the window is.
Minimal reproduction project
OptionButtonBrokenProject.zip
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