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Similar errors occur for other actions (hover other buttons, save project...).
I tested previous alphas, and I got the same error.
Previously, alphas worked on my system (I had tested up to alpha 5). It is therefore possible that the problem comes from a software incompatibility that has appeared in the meantime.
Likely invalid/non-spec-compliant X11 usage from Godot when using multiple windows, which the graphics driver doesn't like. It'll take a while to figure out the root cause of this, especially as it's driver-specific (I can't reproduce it here on NVIDIA).
@yannicka I would advice testing it again with latest build. Also, I see that you are using Debian Unstable. Maybe you can try with a stable/different Linux as you said alphas worked once upon a time
Godot version
4.0-alpha8 (917fd65)
System information
Linux Debian Unstable, X11
Issue description
I downloaded Godot version 4.0 alpha 8 (from https://downloads.tuxfamily.org/godotengine/4.0/alpha8/) and launched the software.
The software starts, but when I hover the "New Project" button, this is what is returned:
I compiled Godot from the commit shown in the article (917fd65) and here is the error I got:
When I open an existing project, and try to run it, I get a similar error:
Similar errors occur for other actions (hover other buttons, save project...).
I tested previous alphas, and I got the same error.
Previously, alphas worked on my system (I had tested up to alpha 5). It is therefore possible that the problem comes from a software incompatibility that has appeared in the meantime.
My system:
Steps to reproduce
Minimal reproduction project
No response
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