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When toggling 'Load as Placeholder' or 'Editable Children' the containing scene is not marked with an asterisk that indicates that something has changed and needs to be saved, not sure if that also applies to internal dirty checks, but atleast visually it's missing.
Steps to reproduce
Open a scene, instantiate a packedscene in it, make sure the outer scene is not in a 'changed' state (no asterisk in title-tab) by saving it once somewhere, then change one of the mentioned toggles on the instanced scene in it and notice the asterisk/dirty indicator not appearing even though toggling those options should produce a change in the resulting file.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
3.5 rc5 mono
System information
Windows 10
Issue description
When toggling 'Load as Placeholder' or 'Editable Children' the containing scene is not marked with an asterisk that indicates that something has changed and needs to be saved, not sure if that also applies to internal dirty checks, but atleast visually it's missing.
Steps to reproduce
Open a scene, instantiate a packedscene in it, make sure the outer scene is not in a 'changed' state (no asterisk in title-tab) by saving it once somewhere, then change one of the mentioned toggles on the instanced scene in it and notice the asterisk/dirty indicator not appearing even though toggling those options should produce a change in the resulting file.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: