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v4.0.beta3.official [01ae26d]
Windows 10, Vulkan, NVIDIA GeForce RTX 3060 Ti (31.0.15.1694)
If you use the Remap node in the visual shader editor more than once, the shader will have compilation errors.
Add two remap nodes to a visual shader program.
Remap bug.zip
The text was updated successfully, but these errors were encountered:
cc @paddy-exe
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Duplicate/Related of/to #67429 Should be fixed in beta 4 since #67431 was merged. @SubtleMetaphor Can you try again in beta 4?
Yes it seems fixed in beta 4.
Thank you very much!
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Godot version
v4.0.beta3.official [01ae26d]
System information
Windows 10, Vulkan, NVIDIA GeForce RTX 3060 Ti (31.0.15.1694)
Issue description
If you use the Remap node in the visual shader editor more than once, the shader will have compilation errors.
Steps to reproduce
Add two remap nodes to a visual shader program.
Minimal reproduction project
Remap bug.zip
The text was updated successfully, but these errors were encountered: