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Godot 4 crash when creating GPUParticle node with "Compatibility" project on Macbook M1.
It only "Compatibility" will crash, "Forward+" or "mobile" project will not crash.
Steps to reproduce
Create a new project and select "Compatibility".
Create new node "GPUParticles2D" or "GPUParticles3D".
Godot will crash.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
No, Sorry for that, I don't find solution, I just find other issue that same like it and it explain better then this one, so I closed this one, hope let dev can focus to follow that. #72469
Godot version
4.0.stable.mono
System information
Macbook M1, 2021
Issue description
Godot 4 crash when creating GPUParticle node with "Compatibility" project on Macbook M1.
It only "Compatibility" will crash, "Forward+" or "mobile" project will not crash.
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: