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When camera eases out of movement with smoothing enabled (speed 5, camera drag) you can clearly see static sprites jitter. Issue does not affect tilemaps.
The text was updated successfully, but these errors were encountered:
Godot 2.1 official, linux x64
When camera eases out of movement with smoothing enabled (speed 5, camera drag) you can clearly see static sprites jitter. Issue does not affect tilemaps.
The text was updated successfully, but these errors were encountered: