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I've got Logitech G403 wired mouse set to 10000 (the problem occurs also with 5000 DPI) and I don't want to change this value because I've already set mouse sensitivity in other games and software, so they work great with that dpi.
After I changed Editor Settings -> Editors -> 3D -> Freelook Sensitivity to 0.015 the camera rotation is acting in a very weird way. When I move my mouse too fast, the camera starts to randomly rotate in different directions.
Steps to reproduce
Set your mouse DPI to about 5000+
set Freelook Sensitivity to 0.015
move your move quickly in right click freelook mode
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Godot version
4.0.3.stable
System information
Windows 10
Issue description
I've got Logitech G403 wired mouse set to 10000 (the problem occurs also with 5000 DPI) and I don't want to change this value because I've already set mouse sensitivity in other games and software, so they work great with that dpi.
After I changed Editor Settings -> Editors -> 3D -> Freelook Sensitivity to 0.015 the camera rotation is acting in a very weird way. When I move my mouse too fast, the camera starts to randomly rotate in different directions.
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: