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Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 31.0.15.3203) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Issue description
When the process_mode is PROCESS_MODE_DISABLED gpu particles flicker between 2 frames at a rate it almost looks like 2x particles.
In the reproduction project I included also cpu particles and those are acting as expected.
Steps to reproduce
Create a scene using gpu particles (2D or 3D)
Toggle process mode (scene or particles directly) to PROCESS_MODE_DISABLED
Godot version
4.1.1.
System information
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 31.0.15.3203) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Issue description
When the process_mode is PROCESS_MODE_DISABLED gpu particles flicker between 2 frames at a rate it almost looks like 2x particles.
In the reproduction project I included also cpu particles and those are acting as expected.
Steps to reproduce
Create a scene using gpu particles (2D or 3D)
Toggle process mode (scene or particles directly) to PROCESS_MODE_DISABLED
Minimal reproduction project
Particle process mode.zip
ui_accept used for toggling process mode for particles.
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