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Changing a RichTextLabel's text property while dragging the scrollbar causes releasing the mouse to not actually prevent further dragging. Technically it's more pervasive than this since the scrollbar stops reporting other mouse input events (stops being highlighted when hovered, can't release) in general when updating every frame. This works fine for 3.5. This is still broken for 4.2dev3.
Steps to reproduce
Change a RichTextLabel's text property while dragging the scrollbar. MRP attached.
Godot version
v4.1.stable.official [9704596]
System information
Windows 10
Issue description
Changing a RichTextLabel's text property while dragging the scrollbar causes releasing the mouse to not actually prevent further dragging. Technically it's more pervasive than this since the scrollbar stops reporting other mouse input events (stops being highlighted when hovered, can't release) in general when updating every frame. This works fine for 3.5. This is still broken for 4.2dev3.
Steps to reproduce
Change a RichTextLabel's text property while dragging the scrollbar. MRP attached.
Godot_v4.1-stable_win64_2023-08-12_12-14-49.mp4
Minimal reproduction project
rtl-scrollbar-mrp.zip
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