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Godot Editor freezes up after resuming from sleep mode #81786

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PrivateButts opened this issue Sep 17, 2023 · 1 comment
Closed

Godot Editor freezes up after resuming from sleep mode #81786

PrivateButts opened this issue Sep 17, 2023 · 1 comment

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@PrivateButts
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Godot version

v4.1.1.stable.official [bd6af8e]

System information

Godot v4.1.1.stable - Ubuntu 23.04 23.04 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 (nvidia; 525.125.06) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

Issue description

Whenever I leave Godot open on my laptop and it goes to sleep, it becomes unresponsive after logging back in. I usually have to open btop to kill it, as it doesn't respond to closing the window or even a control+c in the terminal I start Godot from. This is the error that floods my console when it happens:

ERROR: Vulkan: Cannot submit graphics queue. Error code: VK_ERROR_DEVICE_LOST
   at: swap_buffers (drivers/vulkan/vulkan_context.cpp:2360)
ERROR: Vulkan: Did not create swapchain successfully. Error code: VK_NOT_READY
   at: prepare_buffers (drivers/vulkan/vulkan_context.cpp:2283)

Steps to reproduce

  1. Open Godot
  2. Put the laptop to sleep
  3. Wake it up

Minimal reproduction project

N/A

@Calinou
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Calinou commented Sep 17, 2023

Thanks for the report! Consolidating in #52738 (this cannot be fixed without implementing godotengine/godot-proposals#6423 first).

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