-
-
Notifications
You must be signed in to change notification settings - Fork 21.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Glitching in editor and game #83713
Comments
The linked project uses the multi-threaded rendering model, which has known issues as the warning message on startup says. Please revert that setting to its default value and try again.
Which SDFGI property did you maximize specifically? |
i saw now sorry. um i maximize min cell size it made it. But i think this bug happens because godot has no gpu vram limit? because when i open big scenes this bug appears cause my of gpu struggling to procces. |
This is probably not related directly to VRAM exhaustion, but indirectly related to Vulkan synchronization errors occurring because of the GPU becomes much slower when VRAM is exhausted. There's a fair chance #80566 resolves this issue. |
okay thx i hope it'll fixed soon |
Hi! I cannot reproduce. Tried on:
I didn't try Windows 11. Another common factor is that except for the Intel iGPU, my GPUs are faster than yours (it could be either a race condition, or the driver gives up if too much work has been queued up). Questions:
Cheers |
idk i just use default settings thing that i just changed is sdfgi options i think you need to do fastest and highest possible settings |
It's possible that this was fixed, but it's tough to say as only the OP was able to reproduce the issue in the first place. We will have to wait for them to confirm |
Godot version
4.2.beta2
System information
Windows 11 - Godot 4.2.beta2 - Vulkan (Forward+) - Nvidia GT 1030 - Amd Ryzen 3 1300x
Issue description
In settings (sdfgi or any graphical setting) if you go quick and crazy this glitch happenes and only way to fix this is restart the editor.
Steps to reproduce
-Created a project
-Created a 3D Scene
-Added a WorldEnviroment
-Quickly maximize SDFGI settings
Minimal reproduction project
testttt.zip
The text was updated successfully, but these errors were encountered: