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GPU Particles lacks info for the Velocity Pivot value #84262

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WagnerGFX opened this issue Oct 31, 2023 · 1 comment · Fixed by #84276
Closed

GPU Particles lacks info for the Velocity Pivot value #84262

WagnerGFX opened this issue Oct 31, 2023 · 1 comment · Fixed by #84276

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@WagnerGFX
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Godot version

v4.2.beta4

System information

Windows 10.0.19045 - Vulkan (Forward+, Mobile) - GLES3 (Compatibility) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 31.0.15.4592) - Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 Threads)

Issue description

Velocity Pivot is used to control the pivot point of Orbit and Radial animated velocities, but the description is currently empty.

velocity_pivot

Steps to reproduce

You can use the MRP to check the value in action.

Minimal reproduction project

GPUParticle2D Orbit Pivot.zip (from #84220)

@Chubercik
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The missing description ought to be added here:

<member name="velocity_pivot" type="Vector3" setter="set_velocity_pivot" getter="get_velocity_pivot" default="Vector3(0, 0, 0)">
</member>

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3 participants