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[4.2 beta 4] Pressing Enter after typing file name no longer confirms "Create Shader" dialogue #84433
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@Goldenlion5648 It works fine on Arch/Linux |
I've just tested it (Windows 10) and the issue isn't present is @DxUr, could you please maybe try running these two versions on your machine to verify this doesn't happen on Linux? (4.2-dev2 download link) I'll try to bisect. |
No Issue |
Updates on bisection.
|
Godot version
4.2 beta4
System information
Godot v4.2.beta4 - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.2647) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
I just pressed the "new shader dropdown"
and typed the name test123,, but when I pressed enter, the dialogue did not close (nothing happened). Doing this same thing in 4.1 does close the dialogue and create the file.
Steps to reproduce
Create a sprite 2d
Add a new shader material
Add new shader
type a name for the shader file and press enter
notice nothing happens
Minimal reproduction project
N/A
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