SubViewportContainer
has limited mouse-cursor support
#84810
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SubViewportContainer
has limited mouse-cursor support
#84810
Godot version
v4.2.beta.custom_build [e5bacbc]
System information
Debian Linux X11 Xfce
Issue description
SubViewportContainer
currently doesn't set Mouse Cursor, in order to let the content of the SubViewport set the mouse cursor.This behavior was introduced while resolving #74805. A more elaborate solution needs to be implemented, in order to solve all use-cases.
Original mention of this issue: #79805 (comment)
After fixing this issue, #84661 needs to be reevaluated again.
See for details: #84661 (review)
Steps to reproduce
SceneTree:
When hovering over the SubViewportCintainer, the specified MouseCursor doesn't show.
Minimal reproduction project
n/a at the moment
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