You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I do not know where to see the object count in it. Like the object inside tilemap is constant (i.e., Settlement Camera) in the Remote area, so I am confused where to look for it.
Note for C# users: If your issue is not C#-specific, please upload a minimal reproduction project written in GDScript. This will make it easier for contributors to reproduce the issue locally as not everyone has a .NET setup available.
Here's a simplified GDScript version of the script from the MRP:
Tested versions
produced in v4.2.1.stable.mono.official [b09f793]
System information
windows 11 - v4.2.1.stable.mono.official [b09f793]
Issue description
object count and memory consumption sky rockets when hiding and showing the tilemap after the scene is run
Steps to reproduce
Minimal reproduction project (MRP)
minimum reproduce.zip
The text was updated successfully, but these errors were encountered: