You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Godot v4.2.1.stable.mono - Windows 10.0.19044 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3090 Ti (NVIDIA; 31.0.15.3667) - Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz (4 Threads)
Issue description
When Jetbrains Rider selected in Godot as External Editor and it is installed via Jetbrains Toolbox Godot might pickup wrong version of Rider.
Jetbrains Toolbox maintains several caches, even if in Toolbox only one version is currently active some old files might be present in the system.
In fact even when Rider removed completely Godot manages to launch it.
Note: I double checked - there's no separate version of Rider installed in the system, and Windows Task Manager says path of the executable is
....AppData\Local\JetBrains\Toolbox\apps\Rider\ch-0\231.9011.39\bin
So it is definitely some Toolbox cache
Steps to reproduce
Install Jetbrains Toolbox
Install Rider 2023.1.1
Update Rider to 2023.3.3
Launch Godot
Create new project
Editor>Editor Settings>Dotnet>Editor>External Editor select JetBrains Rider and Fleet
Create C# script, build project
Double click on script
E.R. Rider 2023.3.3 opened
A.R. Rider 2023.1.1 opened
Close Rider
Go to Toolbox, remove Rider completely
Double click on script in Godot
E.R. Message appears that Rider not found, maybe internal editor opened
A.R. It launches Rider 2023.1.1
@raulsntos
Hello, yes it works fine in new version.
Had installed Rider 2023.3.3, upgraded via toolbox to 2024.1.1.
Opened script from Godot 4.3 dev 4
AR=ER launched 2024.1.1
Closed Rider, downgraded via toolbox to 2023.3.3, opened script in Godot
AR=ER launched 2023.3.3
Closed Rider, removed Rider via Toolbox, opened script in Godot
AR=ER Error shown in output
/root/godot/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs:112 - Error when trying to run code editor: JetBrains Rider or Fleet. Could not find path to the editor.
Tested versions
v4.2.1.stable.mono.official [b09f793]
System information
Godot v4.2.1.stable.mono - Windows 10.0.19044 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3090 Ti (NVIDIA; 31.0.15.3667) - Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz (4 Threads)
Issue description
When Jetbrains Rider selected in Godot as External Editor and it is installed via Jetbrains Toolbox Godot might pickup wrong version of Rider.
Jetbrains Toolbox maintains several caches, even if in Toolbox only one version is currently active some old files might be present in the system.
In fact even when Rider removed completely Godot manages to launch it.
Note: I double checked - there's no separate version of Rider installed in the system, and Windows Task Manager says path of the executable is
....AppData\Local\JetBrains\Toolbox\apps\Rider\ch-0\231.9011.39\bin
So it is definitely some Toolbox cache
Steps to reproduce
E.R. Rider 2023.3.3 opened
A.R. Rider 2023.1.1 opened
E.R. Message appears that Rider not found, maybe internal editor opened
A.R. It launches Rider 2023.1.1
Minimal reproduction project (MRP)
Test2.zip
The text was updated successfully, but these errors were encountered: