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Reproducible in 4.2.1.stable.official, not able to test other versions at the moment.
System information
Godot v4.2.1.stable - macOS 14.3.1 - GLES3 (Compatibility) - Apple M1 Max - Apple M1 Max (10 Threads)
Issue description
GPUParticles3D crash Godot when using the 3d view.
Steps to reproduce
In an existing or new project:
Create a new 3d scene (Node3D)
Attach a child node of GPUParticles3D to it.
Switch or already have the 3d view active.
Doing so will cause Godot to crash within a few seconds. I've tested this 5 times and it happened each time. CPUParticles3D don't seem to have this issue.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Godot v4.2.1.stable - macOS 14.3.1 - GLES3 (Compatibility) - Apple M1 Max - Apple M1 Max (10 Threads)
Issue description
GPUParticles3D crash Godot when using the 3d view.
Steps to reproduce
In an existing or new project:
Doing so will cause Godot to crash within a few seconds. I've tested this 5 times and it happened each time. CPUParticles3D don't seem to have this issue.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: