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Reproducible: v4.3.dev5.official [c9c17d6]
Godot v4.3.dev5 - Fedora Linux 39.20240410.1 (Silverblue) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 570 Series (RADV POLARIS10) () - Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz (8 Threads)
Headers for lists of signals doesn't get properly updated colors when theme changes:
You can re-open this tab to force colors to update properly, de-select node and then re-select it again to do so (shown in attached video).
Open empty project and select root node.
The text was updated successfully, but these errors were encountered:
I just noticed during video rewatch that same happens with Inspector node: Bugged Unbugged
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Tested versions
Reproducible: v4.3.dev5.official [c9c17d6]
System information
Godot v4.3.dev5 - Fedora Linux 39.20240410.1 (Silverblue) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 570 Series (RADV POLARIS10) () - Intel(R) Core(TM) i3-10100F CPU @ 3.60GHz (8 Threads)
Issue description
Headers for lists of signals doesn't get properly updated colors when theme changes:
Steps to reproduce
3.webm
You can re-open this tab to force colors to update properly, de-select node and then re-select it again to do so (shown in attached video).
Minimal reproduction project (MRP)
Open empty project and select root node.
The text was updated successfully, but these errors were encountered: