You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
#0 0x0000000000000000 in ?? ()
#1 0x0000000009afe4bb in RendererCompositor::create () at ./servers/rendering/renderer_compositor.cpp:42
#2 0x0000000009b7bf67 in RenderingServerDefault::RenderingServerDefault (this=0xb93a0b0, p_create_thread=false) at ./servers/rendering/rendering_server_default.cpp:404
#3 0x0000000005b2cec5 in Main::setup2 () at main/main.cpp:2775
#4 0x0000000005b2b159 in Main::setup (execpath=0x7fffffffdb8f "/home/akien/.local/bin/godot-git", argc=4, argv=0x7fffffffd700, p_second_phase=true) at main/main.cpp:2428
#5 0x0000000005a78065 in main (argc=5, argv=0x7fffffffd6f8) at platform/linuxbsd/godot_linuxbsd.cpp:74
Steps to reproduce
On Linux Wayland: godot --display-driver wayland --rendering-driver opengl3_es
Minimal reproduction project (MRP)
n/a
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Fedora Linux 40 (KDE Plasma) - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 7600M XT (RADV NAVI33) () - AMD Ryzen 7 7840HS w/ Radeon 780M Graphics (16 Threads)
Issue description
The
--help
output showsopengl3_es
as an option for X11 on desktop Linux, but not for Wayland:Trying to run it anyway results in a crash:
Steps to reproduce
godot --display-driver wayland --rendering-driver opengl3_es
Minimal reproduction project (MRP)
n/a
The text was updated successfully, but these errors were encountered: