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When I trying to build my Godot project, the error of assemblies always appears.
modules/mono/mono_gd/gd_mono.cpp:529 - .NET: Failed to unload assemblies. Please check #78513 for more information. (User)
modules/mono/mono_gd/gd_mono.cpp:529 - .NET: Failed to unload assemblies. Please check #78513 for more information. (User)
modules/mono/mono_gd/gd_mono.cpp:529 - .NET: Failed to unload assemblies. Please check #78513 for more information. (User)
modules/mono/mono_gd/gd_mono.cpp:513 - .NET: Giving up on assembly reloading. Please restart the editor if unloading was failing. (User)
I don`t use any external library like System.Text.Json. I checked every ideas of the github error and nothing. I want to give more information but i can not contribute anything. The error appears from one day to the next.
Steps to reproduce
Click in build button.
The text was updated successfully, but these errors were encountered:
Tested versions
Version: 4.2.2
System information
Ubuntu 24.04 - Godot 4.2 - .Net 6.0 - AMD Ryzen™ 7 5700U with Radeon™ Graphics × 16
Issue description
When I trying to build my Godot project, the error of assemblies always appears.
modules/mono/mono_gd/gd_mono.cpp:529 - .NET: Failed to unload assemblies. Please check #78513 for more information. (User)
modules/mono/mono_gd/gd_mono.cpp:529 - .NET: Failed to unload assemblies. Please check #78513 for more information. (User)
modules/mono/mono_gd/gd_mono.cpp:529 - .NET: Failed to unload assemblies. Please check #78513 for more information. (User)
modules/mono/mono_gd/gd_mono.cpp:513 - .NET: Giving up on assembly reloading. Please restart the editor if unloading was failing. (User)
I don`t use any external library like System.Text.Json. I checked every ideas of the github error and nothing. I want to give more information but i can not contribute anything. The error appears from one day to the next.
Steps to reproduce
Click in build button.
The text was updated successfully, but these errors were encountered: