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Regression from #89739, though I didn't notice it until recently. Might be a combination of various factors.
When you launch the project, all scenes are saved, which triggers update of scene groups, which causes editor progress to appear due to groups. The editor progress makes the window focused, stealing focus from the launched project.
Steps to reproduce
Make sure run/auto_save/save_before_running is enabled
Open multiple scenes
Run the project
See that the running window is not focused
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
If the project is big enough, there is a delay between saving and doing a filesystem scan (or more like, it takes a while to finish it fully). Scene group update happens at the end of scan, so if gets delayed, it can happen after starting the project. I was not able to reproduce it in a simple project.
Tested versions
4.3 beta3
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
Regression from #89739, though I didn't notice it until recently. Might be a combination of various factors.
When you launch the project, all scenes are saved, which triggers update of scene groups, which causes editor progress to appear due to groups. The editor progress makes the window focused, stealing focus from the launched project.
Steps to reproduce
run/auto_save/save_before_running
is enabledMinimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: