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4.3 stable
Godot v4.3.stable (41b17e249) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.5186) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)
The words in items of popupmenu/optionbutton was distorted when compare with words in other nodes with same font size like the below image showed:
as showed in this picture, the 1920x1080 in the popup item is distorted when compare with the 1918x1078 in the button
2 ways:
N/A
The text was updated successfully, but these errors were encountered:
Thanks for the report! Consolidating in #54030.
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Tested versions
4.3 stable
System information
Godot v4.3.stable (41b17e249) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.5186) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)
Issue description
The words in items of popupmenu/optionbutton was distorted when compare with words in other nodes with same font size
like the below image showed:
as showed in this picture, the 1920x1080 in the popup item is distorted when compare with the 1918x1078 in the button
Steps to reproduce
2 ways:
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: