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popupmenu/optionbutton:about word distortion of item #95966

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eeyzs1 opened this issue Aug 22, 2024 · 1 comment
Closed

popupmenu/optionbutton:about word distortion of item #95966

eeyzs1 opened this issue Aug 22, 2024 · 1 comment

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@eeyzs1
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eeyzs1 commented Aug 22, 2024

Tested versions

4.3 stable

System information

Godot v4.3.stable (41b17e249) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.5186) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

Issue description

The words in items of popupmenu/optionbutton was distorted when compare with words in other nodes with same font size
like the below image showed:
popupmenu word

as showed in this picture, the 1920x1080 in the popup item is distorted when compare with the 1918x1078 in the button

Steps to reproduce

2 ways:

  1. got an OptionButton and add items with texts, then change the selected of OptionButton
  2. add one PopupMenu, add item then text, and add another node like label with text, then compare

Minimal reproduction project (MRP)

N/A

@Calinou
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Calinou commented Aug 22, 2024

Thanks for the report! Consolidating in #54030.

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