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Instead of planets, it can be played on known maps, like real world map, game of thrones map, etc.
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From one node you can only go to other nodes, and paths to different nodes may have different travelling speeds
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Each node may have defensing ratio. So you need extra atackers to conquer a node
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Para la animacion puedo usar un setInterval con un timeout que varia en funcion de como de rapido lo quiere ver el jugador
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Jugar por equipos
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Allow to change destination of fleets