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OperationMutator.swift
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OperationMutator.swift
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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/// A mutator that mutates the Operations in the given program.
public class OperationMutator: BaseInstructionMutator {
public init() {
super.init(maxSimultaneousMutations: defaultMaxSimultaneousMutations)
}
public override func canMutate(_ instr: Instruction) -> Bool {
// The OperationMutator handles both mutable and variadic operations since both require
// modifying the operation and both types of mutations are approximately equally "useful",
// so there's no need for a dedicated "VariadicOperationMutator".
return instr.isOperationMutable || instr.isVariadic
}
public override func mutate(_ instr: Instruction, _ b: ProgramBuilder) {
b.trace("Mutating next operation")
let newInstr: Instruction
if instr.isOperationMutable && instr.isVariadic {
newInstr = probability(0.5) ? mutateOperation(instr, b) : extendVariadicOperation(instr, b)
} else if instr.isOperationMutable {
newInstr = mutateOperation(instr, b)
} else {
assert(instr.isVariadic)
newInstr = extendVariadicOperation(instr, b)
}
b.adopt(newInstr)
}
private func mutateOperation(_ instr: Instruction, _ b: ProgramBuilder) -> Instruction {
let newOp: Operation
switch instr.op.opcode {
case .loadInteger(_):
newOp = LoadInteger(value: b.randomInt())
case .loadBigInt(_):
newOp = LoadBigInt(value: b.randomInt())
case .loadFloat(_):
newOp = LoadFloat(value: b.randomFloat())
case .loadString(_):
newOp = LoadString(value: b.randomString())
case .loadRegExp(let op):
newOp = withEqualProbability({
let (pattern, flags) = b.randomRegExpPatternAndFlags()
return LoadRegExp(pattern: pattern, flags: flags)
}, {
return LoadRegExp(pattern: b.randomRegExpPattern(compatibleWithFlags: op.flags), flags: op.flags)
}, {
return LoadRegExp(pattern: op.pattern, flags: RegExpFlags.random())
})
case .loadBoolean(let op):
newOp = LoadBoolean(value: !op.value)
case .createTemplateString(let op):
var newParts = op.parts
replaceRandomElement(in: &newParts, generatingRandomValuesWith: { return b.randomString() })
newOp = CreateTemplateString(parts: newParts)
case .loadBuiltin(_):
newOp = LoadBuiltin(builtinName: b.randomBuiltin())
case .objectLiteralAddProperty:
newOp = ObjectLiteralAddProperty(propertyName: b.randomPropertyName())
case .objectLiteralAddElement:
newOp = ObjectLiteralAddElement(index: b.randomIndex())
case .beginObjectLiteralMethod(let op):
newOp = BeginObjectLiteralMethod(methodName: b.randomMethodName(), parameters: op.parameters)
case .beginObjectLiteralGetter:
newOp = BeginObjectLiteralGetter(propertyName: b.randomPropertyName())
case .beginObjectLiteralSetter:
newOp = BeginObjectLiteralSetter(propertyName: b.randomPropertyName())
case .classAddInstanceProperty(let op):
newOp = ClassAddInstanceProperty(propertyName: b.randomPropertyName(), hasValue: op.hasValue)
case .classAddInstanceElement(let op):
newOp = ClassAddInstanceElement(index: b.randomIndex(), hasValue: op.hasValue)
case .beginClassInstanceMethod(let op):
newOp = BeginClassInstanceMethod(methodName: b.randomMethodName(), parameters: op.parameters)
case .beginClassInstanceGetter:
newOp = BeginClassInstanceGetter(propertyName: b.randomPropertyName())
case .beginClassInstanceSetter:
newOp = BeginClassInstanceSetter(propertyName: b.randomPropertyName())
case .classAddStaticProperty(let op):
newOp = ClassAddStaticProperty(propertyName: b.randomPropertyName(), hasValue: op.hasValue)
case .classAddStaticElement(let op):
newOp = ClassAddStaticElement(index: b.randomIndex(), hasValue: op.hasValue)
case .beginClassStaticMethod(let op):
newOp = BeginClassStaticMethod(methodName: b.randomMethodName(), parameters: op.parameters)
case .beginClassStaticGetter:
newOp = BeginClassStaticGetter(propertyName: b.randomPropertyName())
case .beginClassStaticSetter:
newOp = BeginClassStaticSetter(propertyName: b.randomPropertyName())
case .createIntArray:
var values = [Int64]()
for _ in 0..<Int.random(in: 1...10) {
values.append(b.randomInt())
}
newOp = CreateIntArray(values: values)
case .createFloatArray:
var values = [Double]()
for _ in 0..<Int.random(in: 1...10) {
values.append(b.randomFloat())
}
newOp = CreateFloatArray(values: values)
case .createArrayWithSpread(let op):
var spreads = op.spreads
assert(!spreads.isEmpty)
let idx = Int.random(in: 0..<spreads.count)
spreads[idx] = !spreads[idx]
newOp = CreateArrayWithSpread(spreads: spreads)
case .getProperty(let op):
newOp = GetProperty(propertyName: b.randomPropertyName(), isGuarded: op.isGuarded)
case .setProperty(_):
newOp = SetProperty(propertyName: b.randomPropertyName())
case .updateProperty(_):
newOp = UpdateProperty(propertyName: b.randomPropertyName(), operator: chooseUniform(from: BinaryOperator.allCases))
case .deleteProperty(let op):
newOp = DeleteProperty(propertyName: b.randomPropertyName(), isGuarded: op.isGuarded)
case .configureProperty(let op):
// Change the flags or the property name, but don't change the type as that would require changing the inputs as well.
if probability(0.5) {
newOp = ConfigureProperty(propertyName: b.randomPropertyName(), flags: op.flags, type: op.type)
} else {
newOp = ConfigureProperty(propertyName: op.propertyName, flags: PropertyFlags.random(), type: op.type)
}
case .getElement(let op):
newOp = GetElement(index: b.randomIndex(), isGuarded: op.isGuarded)
case .setElement(_):
newOp = SetElement(index: b.randomIndex())
case .updateElement(_):
newOp = UpdateElement(index: b.randomIndex(), operator: chooseUniform(from: BinaryOperator.allCases))
case .updateComputedProperty(_):
newOp = UpdateComputedProperty(operator: chooseUniform(from: BinaryOperator.allCases))
case .deleteElement(let op):
newOp = DeleteElement(index: b.randomIndex(), isGuarded: op.isGuarded)
case .configureElement(let op):
// Change the flags or the element index, but don't change the type as that would require changing the inputs as well.
if probability(0.5) {
newOp = ConfigureElement(index: b.randomIndex(), flags: op.flags, type: op.type)
} else {
newOp = ConfigureElement(index: op.index, flags: PropertyFlags.random(), type: op.type)
}
case .configureComputedProperty(let op):
newOp = ConfigureComputedProperty(flags: PropertyFlags.random(), type: op.type)
case .callFunctionWithSpread(let op):
var spreads = op.spreads
assert(!spreads.isEmpty)
let idx = Int.random(in: 0..<spreads.count)
spreads[idx] = !spreads[idx]
newOp = CallFunctionWithSpread(numArguments: op.numArguments, spreads: spreads, isGuarded: op.isGuarded)
case .constructWithSpread(let op):
var spreads = op.spreads
assert(!spreads.isEmpty)
let idx = Int.random(in: 0..<spreads.count)
spreads[idx] = !spreads[idx]
newOp = ConstructWithSpread(numArguments: op.numArguments, spreads: spreads, isGuarded: op.isGuarded)
case .callMethod(let op):
// Selecting a random method has a high chance of causing a runtime exception, so try to select an existing one.
let methodName = b.type(of: instr.input(0)).randomMethod() ?? b.randomMethodName()
newOp = CallMethod(methodName: methodName, numArguments: op.numArguments, isGuarded: op.isGuarded)
case .callMethodWithSpread(let op):
// Selecting a random method has a high chance of causing a runtime exception, so try to select an existing one.
let methodName = b.type(of: instr.input(0)).randomMethod() ?? b.randomMethodName()
var spreads = op.spreads
assert(!spreads.isEmpty)
let idx = Int.random(in: 0..<spreads.count)
spreads[idx] = !spreads[idx]
newOp = CallMethodWithSpread(methodName: methodName, numArguments: op.numArguments, spreads: spreads, isGuarded: op.isGuarded)
case .callComputedMethodWithSpread(let op):
var spreads = op.spreads
assert(!spreads.isEmpty)
let idx = Int.random(in: 0..<spreads.count)
spreads[idx] = !spreads[idx]
newOp = CallComputedMethodWithSpread(numArguments: op.numArguments, spreads: spreads, isGuarded: op.isGuarded)
case .unaryOperation(_):
newOp = UnaryOperation(chooseUniform(from: UnaryOperator.allCases))
case .binaryOperation(_):
newOp = BinaryOperation(chooseUniform(from: BinaryOperator.allCases))
case .update(_):
newOp = Update(chooseUniform(from: BinaryOperator.allCases))
case .destructArray(let op):
var newIndices = op.indices
replaceRandomElement(in: &newIndices, generatingRandomValuesWith: { return Int64.random(in: 0..<10) })
assert(newIndices.count == Set(newIndices).count)
newOp = DestructArray(indices: newIndices.sorted(), lastIsRest: !op.lastIsRest)
case .destructArrayAndReassign(let op):
var newIndices = op.indices
replaceRandomElement(in: &newIndices, generatingRandomValuesWith: { return Int64.random(in: 0..<10) })
assert(newIndices.count == Set(newIndices).count)
newOp = DestructArrayAndReassign(indices: newIndices.sorted(), lastIsRest: !op.lastIsRest)
case .destructObject(let op):
var newProperties = op.properties
replaceRandomElement(in: &newProperties, generatingRandomValuesWith: { return b.randomPropertyName() })
assert(newProperties.count == Set(newProperties).count)
newOp = DestructObject(properties: newProperties.sorted(), hasRestElement: !op.hasRestElement)
case .destructObjectAndReassign(let op):
var newProperties = op.properties
replaceRandomElement(in: &newProperties, generatingRandomValuesWith: { return b.randomPropertyName() })
assert(newProperties.count == Set(newProperties).count)
newOp = DestructObjectAndReassign(properties: newProperties.sorted(), hasRestElement: !op.hasRestElement)
case .compare(_):
newOp = Compare(chooseUniform(from: Comparator.allCases))
case .loadNamedVariable:
// We just use property names as variable names here. It's not clear if there's a better alternative and this also works well with `with` statements.
newOp = LoadNamedVariable(b.randomPropertyName())
case .storeNamedVariable:
newOp = StoreNamedVariable(b.randomPropertyName())
case .defineNamedVariable:
newOp = DefineNamedVariable(b.randomPropertyName())
case .callSuperMethod(let op):
let methodName = b.currentSuperType().randomMethod() ?? b.randomMethodName()
newOp = CallSuperMethod(methodName: methodName, numArguments: op.numArguments)
case .getSuperProperty(_):
newOp = GetSuperProperty(propertyName: b.randomPropertyName())
case .setSuperProperty(_):
newOp = SetSuperProperty(propertyName: b.randomPropertyName())
case .updateSuperProperty(_):
newOp = UpdateSuperProperty(propertyName: b.randomPropertyName(), operator: chooseUniform(from: BinaryOperator.allCases))
case .beginIf(let op):
newOp = BeginIf(inverted: !op.inverted)
default:
fatalError("Unhandled Operation: \(type(of: instr.op))")
}
// This assert is here to prevent subtle bugs if we ever decide to add flags that are "alive" during program building / mutation.
// If we add flags, remove this assert and change the code below.
assert(instr.flags == .empty)
return Instruction(newOp, inouts: instr.inouts, flags: .empty)
}
private func extendVariadicOperation(_ instr: Instruction, _ b: ProgramBuilder) -> Instruction {
var instr = instr
let numInputsToAdd = Int.random(in: 1...3)
for _ in 0..<numInputsToAdd {
instr = extendVariadicOperationByOneInput(instr, b)
}
return instr
}
private func extendVariadicOperationByOneInput(_ instr: Instruction, _ b: ProgramBuilder) -> Instruction {
// Without visible variables, we can't add a new input to this instruction.
// This should happen rarely, so just skip this mutation.
guard b.hasVisibleVariables else { return instr }
let newOp: Operation
var inputs = instr.inputs
switch instr.op.opcode {
case .createArray(let op):
newOp = CreateArray(numInitialValues: op.numInitialValues + 1)
inputs.append(b.randomVariable())
case .createArrayWithSpread(let op):
let spreads = op.spreads + [Bool.random()]
inputs.append(b.randomVariable())
newOp = CreateArrayWithSpread(spreads: spreads)
case .callFunction(let op):
inputs.append(b.randomVariable())
newOp = CallFunction(numArguments: op.numArguments + 1, isGuarded: op.isGuarded)
case .callFunctionWithSpread(let op):
let spreads = op.spreads + [Bool.random()]
inputs.append(b.randomVariable())
newOp = CallFunctionWithSpread(numArguments: op.numArguments + 1, spreads: spreads, isGuarded: op.isGuarded)
case .construct(let op):
inputs.append(b.randomVariable())
newOp = Construct(numArguments: op.numArguments + 1, isGuarded: op.isGuarded)
case .constructWithSpread(let op):
let spreads = op.spreads + [Bool.random()]
inputs.append(b.randomVariable())
newOp = ConstructWithSpread(numArguments: op.numArguments + 1, spreads: spreads, isGuarded: op.isGuarded)
case .callMethod(let op):
inputs.append(b.randomVariable())
newOp = CallMethod(methodName: op.methodName, numArguments: op.numArguments + 1, isGuarded: op.isGuarded)
case .callMethodWithSpread(let op):
let spreads = op.spreads + [Bool.random()]
inputs.append(b.randomVariable())
newOp = CallMethodWithSpread(methodName: op.methodName, numArguments: op.numArguments + 1, spreads: spreads, isGuarded: op.isGuarded)
case .callComputedMethod(let op):
inputs.append(b.randomVariable())
newOp = CallComputedMethod(numArguments: op.numArguments + 1, isGuarded: op.isGuarded)
case .callComputedMethodWithSpread(let op):
let spreads = op.spreads + [Bool.random()]
inputs.append(b.randomVariable())
newOp = CallComputedMethodWithSpread(numArguments: op.numArguments + 1, spreads: spreads, isGuarded: op.isGuarded)
case .callSuperConstructor(let op):
inputs.append(b.randomVariable())
newOp = CallSuperConstructor(numArguments: op.numArguments + 1)
case .callPrivateMethod(let op):
inputs.append(b.randomVariable())
newOp = CallPrivateMethod(methodName: op.methodName, numArguments: op.numArguments + 1)
case .callSuperMethod(let op):
inputs.append(b.randomVariable())
newOp = CallSuperMethod(methodName: op.methodName, numArguments: op.numArguments + 1)
case .createTemplateString(let op):
var parts = op.parts
parts.append(b.randomString())
inputs.append(b.randomVariable())
newOp = CreateTemplateString(parts: parts)
default:
fatalError("Unhandled Operation: \(type(of: instr.op))")
}
assert(inputs.count != instr.inputs.count)
let inouts = inputs + instr.outputs + instr.innerOutputs
// This assert is here to prevent subtle bugs if we ever decide to add flags that are "alive" during program building / mutation.
// If we add flags, remove this assert and change the code below.
assert(instr.flags == .empty)
return Instruction(newOp, inouts: inouts, flags: .empty)
}
private func replaceRandomElement<T: Comparable>(in elements: inout Array<T>, generatingRandomValuesWith generator: () -> T) {
// Pick a random index to replace.
guard let index = elements.indices.randomElement() else { return }
// Try to find a replacement value that does not already exist.
for _ in 0...5 {
let newElem = generator()
// Ensure that we neither add an element that already exists nor add one that we just removed
if !elements.contains(newElem) {
elements[index] = newElem
return
}
}
// Failed to find a replacement value, so just leave the array unmodified.
}
}