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Original player name used in death message when player kills named non-player entity #20

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ifvictr opened this issue Jan 17, 2020 · 0 comments

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@ifvictr
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ifvictr commented Jan 17, 2020

There's no way to change the death message of non-player entities in EntityDeathEvent, so the message will always be something like Cat was killed by {player name}.

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