Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cut Morlan and Banes Blackmailer faces #265

Open
henbagle opened this issue Jun 20, 2024 · 2 comments
Open

Cut Morlan and Banes Blackmailer faces #265

henbagle opened this issue Jun 20, 2024 · 2 comments

Comments

@henbagle
Copy link
Owner

henbagle commented Jun 20, 2024

File: BIOA_STA60_02b_DSG.pcc

Needs fixed in localized file? No

Export ID/TLK Str Ref:

Description of fix:
Thanks to Audemus for catching this one, so sorry about the long wait for it to get implemented.

Morlan and the blackmailer both have unique BioMorphFaces for their tags that are not used in-game. These can be found in BIOA_STA_FAC.upk in ME1.

Thanks to the work done by Vegz on #260, we can reimplement these faces as an optional feature through the mod settings menu. LE1DP will override these settings.

image

Faces cloned over and can be toggled between using the above sequence.

@henbagle
Copy link
Owner Author

Mod settings are implemented

image

image

@henbagle
Copy link
Owner Author

Temporarily removing the Morlan face swap as we can't get the morph vertices to reliably swap (See #260).

Banes blackmailer setting will remain active as it works just on textures as far as I can tell.

@henbagle henbagle reopened this Jul 14, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant