Skip to content

A plugin for enchant.js that lets you use bitmap font generated from AngelCode's BMFont easily

Notifications You must be signed in to change notification settings

himatako/bmfont.enchant.js

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

14 Commits
 
 
 
 
 
 

Repository files navigation

BMFont plugin for enchant.js

bmfont.enchant.js is a plugin for enchant.js that lets you use bitmap font generated from AngelCode's BMFont easily.

How to use bmfont.enchant.js

  1. Download AngelCode's BMFont

  2. Set the export setting to output XML file

  3. Create a font, and you will get font_name.fnt and font_name_0.png, put these files in your game folder

  4. Include bmfont.enchant.js into your HTML file.

  5. To use a font, you have to register a font first. The following code will register the font under the name 'score'

    enchant.bmfont.createFont('score', 'res/font.fnt', game.assets['res/font_0.png']);
  1. Create an instance of a FontSprite class to use the created bitmap font.
var bmLabel = new FontSprite('score', 100, 25, "100pts.");
bmLabel.x = 160;
bmLabel.y = 64;
bmLabel.opacity = 0.5; // FontSprite can be used like Sprite class
bmLabel.text = "Hello, World";
scene.addChild(bmLabel);

About

A plugin for enchant.js that lets you use bitmap font generated from AngelCode's BMFont easily

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published